The staking part OSRS GP would be somewhat like the duel championships, where each player puts cash into one big stash-thing. Each player would need to pay the identical amount of coins depending on the amount of the stake. There isalso, however, a stake limit based on the ordinary combat level of the two warring clans. The lower the average battle level, the less you can stake. To find the ordinary battle level, every person's combat level will be inserted and then divided by how many players there are participating the war.
Subsequently, such as the duel arena, the clan leaders could undermine on the rules such as"no prayer" and"non-multicombat" etc.. Pretty much every principle modification that is in the duel arena will be in staked clan wars. Once the principles and amount to bet were decided, the clans goes to war. Once the winning clan was decided, the spoils would be split evenly among the players who participated in the war. Please leave your comments. I tried to make the clan wars as anti-RWT as possible.
There are a few hunters out there like me who think that Hunting is trendy. But not too much when this occurs... You get tele'd do a Random Event (let us say moan ) and as you're gone you grab nothing and your trap(s) fall over. You come back to discover that they've been Stolen(!) /Disappeared. You do not have any traps left! You should always have traps!
An experienced hunter understands that should a snare fail for any reason, it needs to be dismantled and put up . I find this particularly annoying, so my idea is for there to be a Right-Click Reset button on the traps. Should your snare fall over or be sprung, it is simple to reset it. You can even reset a trap whenever it's standing. By minding it, you give it more time before it falls over (~60 minutes ). Any RS07 Gold bait or smoking you have set must be re-done. In the procedure, you may pick up and specify (at the exact same area it was) the snare.